Mos Eisley Project: Making Progress

TheGM: When a blog doesn’t publish anything for more than a month, that’s often a sign that the blog is running out of steam. That’s not the case with the Corvus Cluster. The lack of postings actually is a sign of how busy I am are creating content—specifically […]

Mos Eisley Project: City walls

If you’ve followed the Mos Eisley Project, you know that we’re working to create a tabletop desert town that’s similar to the infamous backwater community highlighted in the original Star Wars movie. We want to make it as cool as possible. That means we need to add some […]

Enemy patrols clash in Acheaon Suburbs

“We don’t fight fer food, or fer teef, or guns, or cos we’s told to fight. We fight cos we woz born to fight. And win.“—Grukk, ork boy  * * * Imperial Voxcast (3 590 742.M41)—Ork scavenging parties are becoming an increasing nuisance in the Acheon Suburbs, a […]

Perdide Colony wiped out by Necrons

Subject: Xeno Raid X34-12Author: Her Ladyship Georgene Serillian, Inquisitor, Ordo Xenos Location: Perdide Colony, 12.7 light years within Dryillian Quarantine Zone Thought for the Day: Purge the taint wherever it is to be found. 6 555 742.M41—We have arrived at Perdide. Approbator Adonai Drusus and a team of […]

Mos Eisley Project: Sci-fi roofs

As I work on building a backwater, desert town for our 40K narrative campaign, I’m confronting a minor but interesting aesthetic challenge: How do I blend together my 3D-printed, Star Wars-themed buildings with some resin buildings depicting structures more suitable to a medieval-through-20th Century setting? If you’ve read […]

Tau stopped on drive to Malifax

Little news has been heard from the moon of Dar Sai (Sculptor System) since the fall of the port city of Aruna to Tau invaders on 3 571 740.M41. But, over the past two years, the xenos have been making a modest but methodical advance through the dense […]